Category: Technology

  • On the topic of watches, weird firmware bugs, inaccurate documentation, and rainbows.

    So in this last post, I started, and arguably finished, making a new watch face for a Fitbit Versa 3. This time, I’m gonna drag you with me as I relive how I tried to make the steps ring fancier, and how it blew up in my face. Also this time, I’ve got all the…

  • I just got a new watch, and I can’t find the watch face I like, so lets remake it myself!

    So for the last couple years, I’ve had myself a Fitbit Versa 2 as my watch of choice, and on it, I had a watch face that I like that does a lot of cool stuff. This watch face is called Hourly Steps, by MC11010, and it’s done me very well for the last 3…

  • Getting into the meat of the website. Put The Block Part 2

    At the end of my last post a little while ago, I had a normalised database, which tbh, I’m going to be sticking with for the time being. I’ll just make some utility functions to fetch high scores, and some attributes on relationships to get the metrics for them, and unfortunately right now I’m kinda…

  • The Technical Details. Put The Block Part 1b

    This is a sister post to Put The Block Part 1a. It’s going to be considerably dryer, more technical, and hopefully less unhinged, and is gonna go into the details and hardships that I’ve had to consider and overcome during my work so far on my new game agnostic score website, Put The Block. What…

  • Time for something new. Put The Block Part 1a

    It’s been a hot minute, I burned myself out on Turing Complete, as any ADHD person would hopefully understand. Anyways, Reddit shot itself in the face and Twitter is on the verge of dying pretty hard, so all my internet junkfood is being taken away and I need something to keep me occupied, so I’m…

  • Let’s start planning the next one – PPU Part 4

    Let’s start planning the next one – PPU Part 4

    Or in other words, how I’m going to make a new PPU that draws in scanlines instead of tiles. Now, the last PPU was cool and all, honestly impressive that it even works, and can be quite succinctly summed up by one of the responses I got on the Turing Complete Discord about it, which…

  • Let’s see what this PPU can do. PPU Part 3

    Let’s see what this PPU can do. PPU Part 3

    Let’s hope this is a shorter one today. Previously on Dragon Ball Z In the last post, I’d created a basic PPU chip. It doesn’t do much, just 1 layer of 24×16 tiles with no scrolling or transparency or other such amenities, but I kind of left it off on a cliff hanger, so today,…

  • Data and screen frames. PPU Part 2

    Data and screen frames. PPU Part 2

    Fixing the Graphics Display Driver At the end of my last post, I was left with an issue. Let me quickly recap, we have ourselves a graphics driver chip that can drive 8×6 Dot Matrix Displays (screens,) but where I left off last time, we had a bug where if we stream a tile every…

  • I am going to build a Picture Processing Unit.

    I am going to build a Picture Processing Unit.

    The Premise Now heads up, I’ve not finished yet, I still have a bunch of stuff to do, but heres the gist of things. My partner stumbled onto a game called Turing Complete that I’ve played a lot of recently. From the broadest possible overview of what this game is, basically you start from nothing…